Client:
- Level is once again shown on character select
Server:
- Bug fixes and speed ups for the SQL operations across all services
Zone Events
iTrials
- Lambda has been switched to the fixed Lua version
- Dilemma Diabolique has been reverted from previous patch
Powers
- Savage Melee
- Exhausted no longer triggers CHEATER logging, spamming our logs due to a bad requires left on it
Kinetics (All versions)
Updated all powers other than fulcrum shift to no longer use Pseudo-pets
Power order of Siphon Power and repel swapped to avoid a bug with Siphon power being a passive
-
Siphon Power: Is now a passive granting a global proc for the siphon power effect to happen on any damaging powers other than pets.
-
Repel: Increased area from 9 to 10, decreased knock chance from 25% to 20%.
-
Siphon Speed: Is now a 15ft Targeted AoE debuff.
-
Increase Density: Is now an 80ft PBAoE, caster is now affected by the resistance buffs at 50% effectiveness.
-
Speed boost: Is now an 80ft PBAoE, caster is now affected by the speed and recovery buffs at 50% effectiveness.
-
Fulcrum Shift: Buff strength reduced from 2.5 to 2.0 (defender numbers) buff duration reduced from 45s to 30s.
Fiery Melee (Brute, Scrapper, Tanker)
Fiery Assault (Dominators)
- Incinerate
- DoT damage sped up from 4.6 to 2.25.
- Endurance cost reduced from 10.192 to 6.864 to match the Fiery Melee version.
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is slightly increased to match blaster version.
- Reduced Endurance cost and recharge to match blaster version (they have the exact same damage scaling, blaster one was just cheaper)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Manipulation (Blasters)
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is the same.
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Mastery (Controller)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Kinetic Melee (Brute, Scrapper, Tanker, Stalker)
Street Justice (Brute, Scrapper, Tanker, Stalker, Defender)
Energy Melee
- Whirling hands (stalker)
- Reduced AoE Area from 15 to 10
- Reduced damage, endurance, recharge costs to match brute version
- Reduced stun from mag 3 to mag 2
- Reduced stun chance from 100% to 30%
Martial Arts (Stalker)
*Dragons Tail
- Increased AoE area from 8 to 10
Claws (Stalker)
*Spin
- Added in missing Assassins focus grant
Super Reflexes (All ATs)
Spectral Aura (Stalkers)
- Spectral Shroud
- Absorb value increased from 0.33 to 0.8, now only refreshes once every 10 seconds.
Invulnerability (All ATs)
- Unstoppable
- Reduced duration from 180s to 90s
- removed crash
Energy Aura (All ATs)
- Overload
- reduced duration from 180 to 90s
- removed crash
Ninjitsu
- Kuji-In Retsu
- reduced duration from 180 to 90s
- removed crash
Epics
- All versions of epic t9s (Surge of power, Force of nature)
- Recharge time reduced to 540s
- Buff durations reduced to 90s
- Resistance strength reduced to 3.75 (4.75 for energy resist and 2.76 negative energy resist on surge of power)
- Crash removed
Client:
- Level is once again shown on character select
Server:
- Bug fixes and speed ups for the SQL operations across all services
Zone Events
iTrials
- Lambda has been switched to the fixed Lua version
- Dilemma Diabolique has been reverted from previous patch
Powers
- Savage Melee
- Exhausted no longer triggers CHEATER logging, spamming our logs due to a bad requires left on it
Kinetics (All versions)
Updated all powers other than fulcrum shift to no longer use Pseudo-pets
Power order of Siphon Power and repel swapped to avoid a bug with Siphon power being a passive
-
Siphon Power: Is now a passive granting a global proc for the siphon power effect to happen on any damaging powers other than pets.
-
Repel: Increased area from 9 to 10, decreased knock chance from 25% to 20%.
-
Siphon Speed: Is now a 15ft Targeted AoE debuff.
-
Increase Density: Is now an 80ft PBAoE, caster is now affected by the resistance buffs at 50% effectiveness.
-
Speed boost: Is now an 80ft PBAoE, caster is now affected by the speed and recovery buffs at 50% effectiveness.
-
Fulcrum Shift: Buff strength reduced from 2.5 to 2.0 (defender numbers) buff duration reduced from 45s to 30s.
Fiery Melee (Brute, Scrapper, Tanker)
Fiery Assault (Dominators)
- Incinerate
- DoT damage sped up from 4.6 to 2.25.
- Endurance cost reduced from 10.192 to 6.864 to match the Fiery Melee version.
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is slightly increased to match blaster version.
- Reduced Endurance cost and recharge to match blaster version (they have the exact same damage scaling, blaster one was just cheaper)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Manipulation (Blasters)
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is the same.
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Mastery (Controller)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Kinetic Melee (Brute, Scrapper, Tanker, Stalker)
Street Justice (Brute, Scrapper, Tanker, Stalker, Defender)
Energy Melee
- Whirling hands (stalker)
- Reduced AoE Area from 15 to 10
- Reduced damage, endurance, recharge costs to match brute version
- Reduced stun from mag 3 to mag 2
- Reduced stun chance from 100% to 30%
Martial Arts (Stalker)
*Dragons Tail
- Increased AoE area from 8 to 10
Claws (Stalker)
*Spin
- Added in missing Assassins focus grant
Super Reflexes (All ATs)
Spectral Aura (Stalkers)
- Spectral Shroud
- Absorb value increased from 0.33 to 0.8, now only refreshes once every 10 seconds.
Invulnerability (All ATs)
- Unstoppable
- Reduced duration from 180s to 90s
- removed crash
Energy Aura (All ATs)
- Overload
- reduced duration from 180 to 90s
- removed crash
Ninjitsu
- Kuji-In Retsu
- reduced duration from 180 to 90s
- removed crash
Epics
- All versions of epic t9s (Surge of power, Force of nature)
- Recharge time reduced to 540s
- Buff durations reduced to 90s
- Resistance strength reduced to 3.75 (4.75 for energy resist and 2.76 negative energy resist on surge of power)
- Crash removed
Help us translate!
Client:
- Level is once again shown on character select
Server:
- Bug fixes and speed ups for the SQL operations across all services
Zone Events
iTrials
- Lambda has been switched to the fixed Lua version
- Dilemma Diabolique has been reverted from previous patch
Powers
- Savage Melee
- Exhausted no longer triggers CHEATER logging, spamming our logs due to a bad requires left on it
Kinetics (All versions)
Updated all powers other than fulcrum shift to no longer use Pseudo-pets
Power order of Siphon Power and repel swapped to avoid a bug with Siphon power being a passive
-
Siphon Power: Is now a passive granting a global proc for the siphon power effect to happen on any damaging powers other than pets.
-
Repel: Increased area from 9 to 10, decreased knock chance from 25% to 20%.
-
Siphon Speed: Is now a 15ft Targeted AoE debuff.
-
Increase Density: Is now an 80ft PBAoE, caster is now affected by the resistance buffs at 50% effectiveness.
-
Speed boost: Is now an 80ft PBAoE, caster is now affected by the speed and recovery buffs at 50% effectiveness.
-
Fulcrum Shift: Buff strength reduced from 2.5 to 2.0 (defender numbers) buff duration reduced from 45s to 30s.
Fiery Melee (Brute, Scrapper, Tanker)
Fiery Assault (Dominators)
- Incinerate
- DoT damage sped up from 4.6 to 2.25.
- Endurance cost reduced from 10.192 to 6.864 to match the Fiery Melee version.
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is slightly increased to match blaster version.
- Reduced Endurance cost and recharge to match blaster version (they have the exact same damage scaling, blaster one was just cheaper)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Manipulation (Blasters)
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is the same.
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Mastery (Controller)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Kinetic Melee (Brute, Scrapper, Tanker, Stalker)
Street Justice (Brute, Scrapper, Tanker, Stalker, Defender)
Energy Melee
- Whirling hands (stalker)
- Reduced AoE Area from 15 to 10
- Reduced damage, endurance, recharge costs to match brute version
- Reduced stun from mag 3 to mag 2
- Reduced stun chance from 100% to 30%
Martial Arts (Stalker)
*Dragons Tail
- Increased AoE area from 8 to 10
Claws (Stalker)
*Spin
- Added in missing Assassins focus grant
Super Reflexes (All ATs)
Spectral Aura (Stalkers)
- Spectral Shroud
- Absorb value increased from 0.33 to 0.8, now only refreshes once every 10 seconds.
Invulnerability (All ATs)
- Unstoppable
- Reduced duration from 180s to 90s
- removed crash
Energy Aura (All ATs)
- Overload
- reduced duration from 180 to 90s
- removed crash
Ninjitsu
- Kuji-In Retsu
- reduced duration from 180 to 90s
- removed crash
Epics
- All versions of epic t9s (Surge of power, Force of nature)
- Recharge time reduced to 540s
- Buff durations reduced to 90s
- Resistance strength reduced to 3.75 (4.75 for energy resist and 2.76 negative energy resist on surge of power)
- Crash removed
Help us translate!
Client:
- Level is once again shown on character select
Server:
- Bug fixes and speed ups for the SQL operations across all services
Zone Events
iTrials
- Lambda has been switched to the fixed Lua version
- Dilemma Diabolique has been reverted from previous patch
Powers
- Savage Melee
- Exhausted no longer triggers CHEATER logging, spamming our logs due to a bad requires left on it
Kinetics (All versions)
Updated all powers other than fulcrum shift to no longer use Pseudo-pets
Power order of Siphon Power and repel swapped to avoid a bug with Siphon power being a passive
-
Siphon Power: Is now a passive granting a global proc for the siphon power effect to happen on any damaging powers other than pets.
-
Repel: Increased area from 9 to 10, decreased knock chance from 25% to 20%.
-
Siphon Speed: Is now a 15ft Targeted AoE debuff.
-
Increase Density: Is now an 80ft PBAoE, caster is now affected by the resistance buffs at 50% effectiveness.
-
Speed boost: Is now an 80ft PBAoE, caster is now affected by the speed and recovery buffs at 50% effectiveness.
-
Fulcrum Shift: Buff strength reduced from 2.5 to 2.0 (defender numbers) buff duration reduced from 45s to 30s.
Fiery Melee (Brute, Scrapper, Tanker)
Fiery Assault (Dominators)
- Incinerate
- DoT damage sped up from 4.6 to 2.25.
- Endurance cost reduced from 10.192 to 6.864 to match the Fiery Melee version.
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is slightly increased to match blaster version.
- Reduced Endurance cost and recharge to match blaster version (they have the exact same damage scaling, blaster one was just cheaper)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Manipulation (Blasters)
- Combustion
- DoT damage sped up from 7.1 to 2.25, total damage is the same.
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Fire Mastery (Controller)
- Consume
- Recharge reduced from 180 to 120
- +recovery duration increased from 15 to 30
Kinetic Melee (Brute, Scrapper, Tanker, Stalker)
Street Justice (Brute, Scrapper, Tanker, Stalker, Defender)
Energy Melee
- Whirling hands (stalker)
- Reduced AoE Area from 15 to 10
- Reduced damage, endurance, recharge costs to match brute version
- Reduced stun from mag 3 to mag 2
- Reduced stun chance from 100% to 30%
Martial Arts (Stalker)
*Dragons Tail
- Increased AoE area from 8 to 10
Claws (Stalker)
*Spin
- Added in missing Assassins focus grant
Super Reflexes (All ATs)
Spectral Aura (Stalkers)
- Spectral Shroud
- Absorb value increased from 0.33 to 0.8, now only refreshes once every 10 seconds.
Invulnerability (All ATs)
- Unstoppable
- Reduced duration from 180s to 90s
- removed crash
Energy Aura (All ATs)
- Overload
- reduced duration from 180 to 90s
- removed crash
Ninjitsu
- Kuji-In Retsu
- reduced duration from 180 to 90s
- removed crash
Epics
- All versions of epic t9s (Surge of power, Force of nature)
- Recharge time reduced to 540s
- Buff durations reduced to 90s
- Resistance strength reduced to 3.75 (4.75 for energy resist and 2.76 negative energy resist on surge of power)
- Crash removed
Help us translate!